Official Video for 'Synthesizer' by Faithless, featuring Nathan Ball.
Role: Technical Artist
Responsibilities:
Built framework and workflow enabling synchronized audio reactive elements throughout all scenes. Based upon Unreal Engine’s Synesthesia plugin, this includes material functions, light functions, Blueprint components, and parent Actor classes that empowered artists to rapidly construct complex audio reactive scenes.
Created keyframe-able Niagara system that auto generates lightning arcs on any static mesh, as seen applied to head megastructure in city scene.
Created pulsing, illuminated wire effects.
Managed audio reactive effects throughout the city scene.
Developed project rendering workflow.
Date: 2020
Click on any of the images below to view a brief technical description.